16 Feb 2024
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Sega Genesis Light Gun Programming with SGDK

First Published: 04/07/2023 SGDK has built in support for light guns like the Menacer. In this post I go over the basics of SGDK light gun programming.

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16 Feb 2024
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SGDK Scroll Based Rotation Tool

First Published: 01/20/2023 This is another Python script for developing SGDK code. It calculates scrollling offsets to simulate rotation with SGDK.

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16 Feb 2024
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SGDK Parallax Scrolling Backgrounds Tool

First Published: 01/14/2023 I made a simple Python script for generating parallax scrolling floors (and ceilings).

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16 Feb 2024
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SGDK Basic Sprite Example

First Published: 04/02/2022 SGDK is a fantastic library for developing games for the Sega Genesis/Mega Drive.

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11 Feb 2024
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SVG Aruco Markers and ChatGPT

First Published: 07/08/2023 Playing with ChatGPT to make SVG ArUco marker files.

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09 Feb 2024
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Sega Stunner Board

First Published: 11/29/2022 Just a dump of some pictures I took of the Sega Stunner while making a Stunner circuit for Devastar

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09 Feb 2024
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Baby Steps with ChatGPTs Python library

First Published: 07/08/2023 Just some notes I took while getting to know the Chat API with Python.

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07 Feb 2024
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X-Plane 11 Data and MAPPS

First Published: 04/22/2022 X-Plane is an excellent flight simulator available for Windows, GNU/Linux and macOS. It allows mods that can stream flight data to MAPPS

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03 Feb 2024
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Ad-Hoc iOS App Distribution Notes

First Published: 10/14/2022 I occasionally write iOS and iPad apps for my day job. These are some notes I use when adding test devices.

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03 Feb 2024
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MAPPS Using Meinberg NTP on Windows

First Published: 02/08/2023 These are some notes I use when setting up Meinberg NTP on Windows PCs for MAPPS.

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03 Feb 2024
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Custom Data Acquisition with the MAPPS Software Suite

First Published: 04/21/2022 MAPPS by eyesDx combines data for visualization and analysis. Adapters make it easy to send custom data streams to MAPPS

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03 Feb 2024
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Markdown Notes

First Published: 03/20/2022 Markdown is an easy way to format text. I use it often for documentation and blog posts. These are just a few notes to myself about Markdown.

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About Me

Greg Gallardo

I'm a software developer and sys-admin living in the US. I code with C++, C#, Java, Swift, Python, JavaScript and TypeScript. I also maintain Windows and Linux systems on-site and Linode, AWS and Azure

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